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Merge jmckinstry's Pull request (#15)
- Look and naming (tried to unify things a bit) - .gitignore for ignoring files we don't want to track - Moved APPLICATION_ID to somewhere that could be made safe for Github without making life harder - Fixed the bug with showing the wrong play state when loading FB2K - Fixed the bug where tracks with really long titles would cause janky behavior - Added unencumbered images if folks didn't want to make their own - Added DEBUG_CONSOLE_PRINTF calls for debugging - Removed rate limiting that was already handled in Discord's library code - Removed UnicodeToAnsi as it was unused
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ultrasn0w
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@@ -18,10 +18,8 @@ I'm currently no longer actively developing this, but will still merge PRs and r
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2. Drop contents from repository in the prevoiusly created \foo_drpc\.
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3. Grab release from https://github.com/discordapp/discord-rpc and place \lib\ with contained discord-rpc.lib in \foo_drpc\.
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4. Do the same with \include\discord-rpc.h but this time directly into \foo_drpc\.
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5. Get/Create a Discord Application ID which resembles your App at Discords end and fill in to \Plugin.h.
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6. Upload 1 large asset for your App with the key "logo", 3 small ones with keys "play", "stop" and "pause".
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5. Get/Create a Discord Application ID which resembles your App at Discords end and fill in APPLICATION_ID in \foo_drpc\secret.h.
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6. Upload 1 large asset for your App with the key "logo", 3 small ones with keys "play", "stop" and "pause". Use the files in optional_images if you like.
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# License and Warranty
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Check [LICENSE](../master/LICENSE).
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Note: Even though I build in a "spam protection" to avoid lots of presence updates being send to the discord servers, I can't guarantee and am not responsible for any actions that may be taken against your account. (Nothing happened during personal testing)
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