mirror of
https://github.com/ultrasn0w/foo_drpc.git
synced 2025-12-12 13:19:53 +01:00
Compare commits
8 Commits
0.3.0.0
...
0.3.0.0-fo
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
757b8e5856 | ||
|
|
170dfb3ae6 | ||
|
|
3c02c9dd95 | ||
|
|
956f6ba8ec | ||
|
|
0bb4f8080c | ||
|
|
579e7cbb7c | ||
|
|
fa59966d6c | ||
|
|
da6b7ec8ed |
7
.gitignore
vendored
Normal file
7
.gitignore
vendored
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
.vs
|
||||||
|
Debug
|
||||||
|
Release
|
||||||
|
foo_drpc/Debug
|
||||||
|
foo_drpc/Release
|
||||||
|
foo_drpc/discord-rpc.h
|
||||||
|
foo_drpc/lib
|
||||||
13
README.md
13
README.md
@@ -1,9 +1,12 @@
|
|||||||
# foo_drpc
|
# foo_drpc
|
||||||
Foobar2000 music status for Discord Rich Presence!
|
Foobar2000 music status for Discord Rich Presence!
|
||||||
|
|
||||||
|
# Notice
|
||||||
|
I'm currently no longer actively developing this, but will still merge PRs and reference releases at the [release page](https://github.com/ultrasn0w/foo_drpc/releases).
|
||||||
|
|
||||||
# How to use
|
# How to use
|
||||||
1. Grab release, drop included **foo_drpc** directory in \%userdir%\AppData\Roaming\foobar2000\user-components\ or place included .dll Files in \foobar2000\components\.
|
1. Grab [release](https://github.com/ultrasn0w/foo_drpc/releases), drop included **foo_drpc** directory in \%userdir%\AppData\Roaming\foobar2000\user-components\ (if you have not moved your AppData somewhere else) or place included .dll Files in \foobar2000\components\.
|
||||||
2. Add foobar2000 to discords detected games (Settings -> Games -> Add it).
|
2. ~~Add foobar2000 to discords detected games (Settings -> Games -> Add it).~~
|
||||||
|
|
||||||

|

|
||||||

|

|
||||||
@@ -15,10 +18,8 @@ Foobar2000 music status for Discord Rich Presence!
|
|||||||
2. Drop contents from repository in the prevoiusly created \foo_drpc\.
|
2. Drop contents from repository in the prevoiusly created \foo_drpc\.
|
||||||
3. Grab release from https://github.com/discordapp/discord-rpc and place \lib\ with contained discord-rpc.lib in \foo_drpc\.
|
3. Grab release from https://github.com/discordapp/discord-rpc and place \lib\ with contained discord-rpc.lib in \foo_drpc\.
|
||||||
4. Do the same with \include\discord-rpc.h but this time directly into \foo_drpc\.
|
4. Do the same with \include\discord-rpc.h but this time directly into \foo_drpc\.
|
||||||
5. Get/Create a Discord Application ID which resembles your App at Discords end and fill in to \Plugin.h.
|
5. Get/Create a Discord Application ID which resembles your App at Discords end and fill in APPLICATION_ID in \foo_drpc\secret.h.
|
||||||
6. Upload 1 large asset for your App with the key "logo", 3 small ones with keys "play", "stop" and "pause".
|
6. Upload 1 large asset for your App with the key "logo", 3 small ones with keys "play", "stop" and "pause". Use the files in optional_images if you like.
|
||||||
|
|
||||||
# License and Warranty
|
# License and Warranty
|
||||||
Check [LICENSE](../master/LICENSE).
|
Check [LICENSE](../master/LICENSE).
|
||||||
|
|
||||||
Note: Even though I build in a "spam protection" to avoid lots of presence updates being send to the discord servers, I can't guarantee and am not responsible for any actions that may be taken against your account. (Nothing happened during personal testing)
|
|
||||||
|
|||||||
@@ -1,24 +1,22 @@
|
|||||||
#include <cmath>
|
|
||||||
#include "Plugin.h"
|
#include "Plugin.h"
|
||||||
|
|
||||||
|
// This tells Foobar2000 users what this component does
|
||||||
DECLARE_COMPONENT_VERSION(
|
DECLARE_COMPONENT_VERSION(
|
||||||
"foo_drpc",
|
"foo_drpc",
|
||||||
"0.3",
|
"0.3",
|
||||||
"Foobar2000 music status for Discord Rich Presence! (c) 2018 - ultrasn0w");
|
"Foobar2000 music status for Discord Rich Presence! (c) 2018 - ultrasn0w et al");
|
||||||
|
|
||||||
|
// This tells Foobar2000 what the file really is even if the user renames it (so only one is loaded)
|
||||||
|
VALIDATE_COMPONENT_FILENAME(FOODRPC_NAME".dll");
|
||||||
|
|
||||||
static initquit_factory_t<foo_drpc> foo_interface;
|
static initquit_factory_t<foo_drpc> foo_interface;
|
||||||
static std::chrono::time_point<std::chrono::high_resolution_clock> lastT;
|
|
||||||
static std::chrono::time_point<std::chrono::high_resolution_clock> req;
|
|
||||||
static bool errored; // Still kind of unused
|
|
||||||
static bool connected;
|
|
||||||
static bool first;
|
|
||||||
|
|
||||||
foo_drpc::foo_drpc()
|
foo_drpc::foo_drpc()
|
||||||
{
|
{
|
||||||
errored = false;
|
// This starts at true because
|
||||||
|
// 1) Discord will not call its connected callback if you start this plugin and it's already running and
|
||||||
|
// 2) it costs us very little to write updates into the void
|
||||||
connected = true;
|
connected = true;
|
||||||
first = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
foo_drpc::~foo_drpc()
|
foo_drpc::~foo_drpc()
|
||||||
@@ -28,6 +26,9 @@ foo_drpc::~foo_drpc()
|
|||||||
void foo_drpc::on_init()
|
void foo_drpc::on_init()
|
||||||
{
|
{
|
||||||
static_api_ptr_t<play_callback_manager> pcm;
|
static_api_ptr_t<play_callback_manager> pcm;
|
||||||
|
|
||||||
|
DEBUG_CONSOLE_PRINTF("Initializing");
|
||||||
|
|
||||||
pcm->register_callback(
|
pcm->register_callback(
|
||||||
this,
|
this,
|
||||||
play_callback::flag_on_playback_starting |
|
play_callback::flag_on_playback_starting |
|
||||||
@@ -37,14 +38,40 @@ void foo_drpc::on_init()
|
|||||||
play_callback::flag_on_playback_edited |
|
play_callback::flag_on_playback_edited |
|
||||||
play_callback::flag_on_playback_dynamic_info_track,
|
play_callback::flag_on_playback_dynamic_info_track,
|
||||||
false);
|
false);
|
||||||
discordInit();
|
|
||||||
initDiscordPresence();
|
discord_init();
|
||||||
|
}
|
||||||
|
|
||||||
|
void foo_drpc::discord_init()
|
||||||
|
{
|
||||||
|
memset(&handlers, 0, sizeof(handlers));
|
||||||
|
handlers.ready = callback_discord_connected;
|
||||||
|
handlers.disconnected = callback_discord_disconnected;
|
||||||
|
handlers.errored = callback_discord_errored;
|
||||||
|
|
||||||
|
Discord_Initialize(APPLICATION_ID, &handlers, 0, NULL);
|
||||||
|
|
||||||
|
init_discord_presence();
|
||||||
|
}
|
||||||
|
|
||||||
|
void foo_drpc::init_discord_presence()
|
||||||
|
{
|
||||||
|
memset(&discord_presence, 0, sizeof(discord_presence));
|
||||||
|
discord_presence.state = "Initialized";
|
||||||
|
discord_presence.details = "Waiting ...";
|
||||||
|
discord_presence.largeImageKey = "logo";
|
||||||
|
discord_presence.smallImageKey = "stop";
|
||||||
|
|
||||||
|
update_discord_presence();
|
||||||
}
|
}
|
||||||
|
|
||||||
void foo_drpc::on_quit()
|
void foo_drpc::on_quit()
|
||||||
{
|
{
|
||||||
|
DEBUG_CONSOLE_PRINTF("Unloading");
|
||||||
|
|
||||||
Discord_ClearPresence();
|
Discord_ClearPresence();
|
||||||
Discord_Shutdown();
|
Discord_Shutdown();
|
||||||
|
|
||||||
static_api_ptr_t<play_callback_manager>()->unregister_callback(this);
|
static_api_ptr_t<play_callback_manager>()->unregister_callback(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -54,8 +81,8 @@ void foo_drpc::on_playback_starting(playback_control::t_track_command command, b
|
|||||||
|
|
||||||
if (pause)
|
if (pause)
|
||||||
{
|
{
|
||||||
discordPresence.state = "Paused";
|
discord_presence.state = "Paused";
|
||||||
discordPresence.smallImageKey = "pause";
|
discord_presence.smallImageKey = "pause";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -67,8 +94,8 @@ void foo_drpc::on_playback_starting(playback_control::t_track_command command, b
|
|||||||
case playback_control::track_command_resume:
|
case playback_control::track_command_resume:
|
||||||
case playback_control::track_command_rand:
|
case playback_control::track_command_rand:
|
||||||
case playback_control::track_command_settrack:
|
case playback_control::track_command_settrack:
|
||||||
discordPresence.state = "Listening";
|
discord_presence.state = "Listening";
|
||||||
discordPresence.smallImageKey = "play";
|
discord_presence.smallImageKey = "play";
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -79,7 +106,6 @@ void foo_drpc::on_playback_starting(playback_control::t_track_command command, b
|
|||||||
{
|
{
|
||||||
on_playback_new_track(track);
|
on_playback_new_track(track);
|
||||||
}
|
}
|
||||||
// updateDiscordPresence();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void foo_drpc::on_playback_stop(playback_control::t_stop_reason reason)
|
void foo_drpc::on_playback_stop(playback_control::t_stop_reason reason)
|
||||||
@@ -91,20 +117,20 @@ void foo_drpc::on_playback_stop(playback_control::t_stop_reason reason)
|
|||||||
case playback_control::stop_reason_user:
|
case playback_control::stop_reason_user:
|
||||||
case playback_control::stop_reason_eof:
|
case playback_control::stop_reason_eof:
|
||||||
case playback_control::stop_reason_shutting_down:
|
case playback_control::stop_reason_shutting_down:
|
||||||
discordPresence.state = "Stopped";
|
discord_presence.state = "Stopped";
|
||||||
discordPresence.smallImageKey = "stop";
|
discord_presence.smallImageKey = "stop";
|
||||||
|
update_discord_presence();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
updateDiscordPresence();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void foo_drpc::on_playback_pause(bool pause)
|
void foo_drpc::on_playback_pause(bool pause)
|
||||||
{
|
{
|
||||||
if (!connected) return;
|
if (!connected) return;
|
||||||
|
|
||||||
discordPresence.state = (pause ? "Paused" : "Listening");
|
discord_presence.state = (pause ? "Paused" : "Listening");
|
||||||
discordPresence.smallImageKey = (pause ? "pause" : "play");
|
discord_presence.smallImageKey = (pause ? "pause" : "play");
|
||||||
updateDiscordPresence();
|
update_discord_presence();
|
||||||
}
|
}
|
||||||
|
|
||||||
void foo_drpc::on_playback_new_track(metadb_handle_ptr track)
|
void foo_drpc::on_playback_new_track(metadb_handle_ptr track)
|
||||||
@@ -126,17 +152,20 @@ void foo_drpc::on_playback_new_track(metadb_handle_ptr track)
|
|||||||
nullptr,
|
nullptr,
|
||||||
playback_control::display_level_titles);
|
playback_control::display_level_titles);
|
||||||
|
|
||||||
if (format.get_length() + 1 <= 128) {
|
// If the details size is bigger than MAX_DETAILS_LENGTH chars, truncate it
|
||||||
static char nya[128];
|
const size_t MAX_DETAILS_LENGTH = 128;
|
||||||
size_t destination_size = sizeof(nya);
|
|
||||||
strncpy_s(nya, format.get_ptr(), destination_size);
|
|
||||||
nya[destination_size - 1] = '\0';
|
|
||||||
|
|
||||||
discordPresence.state = "Listening";
|
size_t details_length = min(format.get_length(), MAX_DETAILS_LENGTH-1); // -1 to give us room for the '\0' in the longest case
|
||||||
discordPresence.smallImageKey = "play";
|
static char details[MAX_DETAILS_LENGTH];
|
||||||
discordPresence.details = nya;
|
|
||||||
updateDiscordPresence();
|
strncpy_s(details, format.get_ptr(), details_length);
|
||||||
}
|
details[details_length] = '\0';
|
||||||
|
|
||||||
|
discord_presence.state = (pbc->is_paused() ? "Paused" : "Listening");
|
||||||
|
discord_presence.smallImageKey = (pbc->is_paused() ? "pause" : "play");
|
||||||
|
discord_presence.details = details;
|
||||||
|
|
||||||
|
update_discord_presence();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -150,80 +179,31 @@ void foo_drpc::on_playback_dynamic_info_track(const file_info& info)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void foo_drpc::initDiscordPresence()
|
void foo_drpc::update_discord_presence()
|
||||||
{
|
{
|
||||||
memset(&discordPresence, 0, sizeof(discordPresence));
|
Discord_UpdatePresence(&discord_presence);
|
||||||
discordPresence.state = "Initialized";
|
|
||||||
discordPresence.details = "Waiting ...";
|
|
||||||
discordPresence.largeImageKey = "logo";
|
|
||||||
discordPresence.smallImageKey = "stop";
|
|
||||||
// discordPresence.partyId = "party1234";
|
|
||||||
// discordPresence.partySize = 1;
|
|
||||||
// discordPresence.partyMax = 6;
|
|
||||||
|
|
||||||
updateDiscordPresence();
|
|
||||||
}
|
|
||||||
|
|
||||||
void foo_drpc::updateDiscordPresence()
|
|
||||||
{
|
|
||||||
if (first) {
|
|
||||||
lastT = std::chrono::high_resolution_clock::now();
|
|
||||||
first = false;
|
|
||||||
Discord_UpdatePresence(&discordPresence);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
req = std::chrono::high_resolution_clock::now();
|
|
||||||
std::chrono::duration<double> elapsed = req - lastT;
|
|
||||||
// spam protection
|
|
||||||
if (elapsed.count() > 0.42) {
|
|
||||||
Discord_UpdatePresence(&discordPresence);
|
|
||||||
lastT = std::chrono::high_resolution_clock::now();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#ifdef DISCORD_DISABLE_IO_THREAD
|
#ifdef DISCORD_DISABLE_IO_THREAD
|
||||||
Discord_UpdateConnection();
|
Discord_UpdateConnection();
|
||||||
#endif
|
#endif
|
||||||
Discord_RunCallbacks();
|
Discord_RunCallbacks();
|
||||||
|
|
||||||
|
DEBUG_CONSOLE_PRINTF("Ran Discord presence update: %s, %s, %s, %s", discord_presence.state, discord_presence.details, discord_presence.largeImageKey, discord_presence.smallImageKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
void connectedF()
|
void callback_discord_connected(const DiscordUser* request)
|
||||||
{
|
{
|
||||||
connected = true;
|
foo_interface.get_static_instance().connected = true;
|
||||||
|
DEBUG_CONSOLE_PRINTF("Connected to %s.", request->username);
|
||||||
}
|
}
|
||||||
|
|
||||||
void disconnectedF(int errorCode, const char* message)
|
void callback_discord_disconnected(int errorCode, const char* message)
|
||||||
{
|
{
|
||||||
connected = false;
|
foo_interface.get_static_instance().connected = false;
|
||||||
|
DEBUG_CONSOLE_PRINTF("Disconnected (%i): %s.", errorCode, message);
|
||||||
}
|
}
|
||||||
|
|
||||||
void erroredF(int errorCode, const char* message)
|
void callback_discord_errored(int errorCode, const char* message)
|
||||||
{
|
{
|
||||||
errored = true;
|
console::printf("*** Error %i: %s.", errorCode, message);
|
||||||
}
|
|
||||||
|
|
||||||
void foo_drpc::discordInit()
|
|
||||||
{
|
|
||||||
memset(&handlers, 0, sizeof(handlers));
|
|
||||||
handlers.ready = connectedF;
|
|
||||||
handlers.disconnected = disconnectedF;
|
|
||||||
handlers.errored = erroredF;
|
|
||||||
// handlers.joinGame = [](const char* joinSecret) {};
|
|
||||||
// handlers.spectateGame = [](const char* spectateSecret) {};
|
|
||||||
// handlers.joinRequest = [](const DiscordJoinRequest* request) {};
|
|
||||||
Discord_Initialize(APPLICATION_ID, &handlers, 1, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
// thx SuperKoko (unused)
|
|
||||||
LPSTR foo_drpc::UnicodeToAnsi(LPCWSTR s)
|
|
||||||
{
|
|
||||||
if (s == NULL) return NULL;
|
|
||||||
int cw = lstrlenW(s);
|
|
||||||
if (cw == 0) { CHAR *psz = new CHAR[1]; *psz = '\0'; return psz; }
|
|
||||||
int cc = WideCharToMultiByte(CP_UTF8, 0, s, cw, NULL, 0, NULL, NULL);
|
|
||||||
if (cc == 0) return NULL;
|
|
||||||
CHAR *psz = new CHAR[cc + 1];
|
|
||||||
cc = WideCharToMultiByte(CP_UTF8, 0, s, cw, psz, cc, NULL, NULL);
|
|
||||||
if (cc == 0) { delete[] psz; return NULL; }
|
|
||||||
psz[cc] = '\0';
|
|
||||||
return psz;
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,7 +3,16 @@
|
|||||||
|
|
||||||
#include "../../SDK/foobar2000.h"
|
#include "../../SDK/foobar2000.h"
|
||||||
#include "discord-rpc.h"
|
#include "discord-rpc.h"
|
||||||
#include <chrono>
|
#include "secret.h"
|
||||||
|
|
||||||
|
#define FOODRPC_NAME "foo_drpc"
|
||||||
|
|
||||||
|
#if defined(_DEBUG) || defined(_FOODRPC_WITH_CONSOLE_LOGGING)
|
||||||
|
#define FOODRPC_CONSOLE_HEADER FOODRPC_NAME ": "
|
||||||
|
#define DEBUG_CONSOLE_PRINTF(...) console::printf(FOODRPC_CONSOLE_HEADER __VA_ARGS__)
|
||||||
|
#else
|
||||||
|
#define DEBUG_CONSOLE_PRINTF(...) {}
|
||||||
|
#endif
|
||||||
|
|
||||||
class foo_drpc :
|
class foo_drpc :
|
||||||
public initquit,
|
public initquit,
|
||||||
@@ -11,32 +20,44 @@ class foo_drpc :
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
foo_drpc();
|
foo_drpc();
|
||||||
~foo_drpc();
|
virtual ~foo_drpc();
|
||||||
|
|
||||||
DiscordEventHandlers handlers;
|
DiscordEventHandlers handlers;
|
||||||
DiscordRichPresence discordPresence;
|
DiscordRichPresence discord_presence;
|
||||||
// Censored on GitHub :)
|
|
||||||
const char* APPLICATION_ID = "FILL_IN_HERE";
|
|
||||||
|
|
||||||
|
// Otherwise known as CLIENT_ID by Discord documentation
|
||||||
|
// SET THIS IN "secret.h"
|
||||||
|
const char* APPLICATION_ID = _FOODRPC_SECRED_APPLICATION_ID;
|
||||||
|
|
||||||
|
bool connected; // If Discord integrator is connected to a running Discord instance
|
||||||
|
|
||||||
|
// Foobar2000 component setup and teardown
|
||||||
void on_init();
|
void on_init();
|
||||||
void on_quit();
|
void on_quit();
|
||||||
|
|
||||||
void discordInit();
|
// Foobar2000 callback functions
|
||||||
void initDiscordPresence();
|
|
||||||
void updateDiscordPresence();
|
|
||||||
|
|
||||||
LPSTR UnicodeToAnsi(LPCWSTR s);
|
|
||||||
|
|
||||||
void on_playback_starting(play_control::t_track_command command, bool paused);
|
void on_playback_starting(play_control::t_track_command command, bool paused);
|
||||||
void on_playback_stop(play_control::t_stop_reason reason);
|
void on_playback_stop(play_control::t_stop_reason reason);
|
||||||
void on_playback_pause(bool state);
|
void on_playback_pause(bool state);
|
||||||
void on_playback_new_track(metadb_handle_ptr track);
|
void on_playback_new_track(metadb_handle_ptr track);
|
||||||
void on_playback_edited(metadb_handle_ptr track) { on_playback_new_track(track); }
|
void on_playback_edited(metadb_handle_ptr track) { on_playback_new_track(track); }
|
||||||
void on_playback_dynamic_info_track(const file_info& info);
|
void on_playback_dynamic_info_track(const file_info& info);
|
||||||
|
|
||||||
|
// Foobar2000 callback stubs
|
||||||
void on_playback_time(double time) {}
|
void on_playback_time(double time) {}
|
||||||
void on_playback_seek(double time) {}
|
void on_playback_seek(double time) {}
|
||||||
void on_playback_dynamic_info(file_info const& info) {}
|
void on_playback_dynamic_info(file_info const& info) {}
|
||||||
void on_volume_change(float p_new_val) {}
|
void on_volume_change(float p_new_val) {}
|
||||||
|
|
||||||
|
// Discord integration helpers
|
||||||
|
void discord_init();
|
||||||
|
void init_discord_presence();
|
||||||
|
void update_discord_presence();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Discord callback functions for notifications of changes
|
||||||
|
void callback_discord_connected(const DiscordUser* request);
|
||||||
|
void callback_discord_disconnected(int errorCode, const char* message);
|
||||||
|
void callback_discord_errored(int errorCode, const char* message);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -54,7 +54,7 @@
|
|||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;FOO_DRPC_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;FOO_DRPC_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
@@ -72,7 +72,7 @@
|
|||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;FOO_DRPC_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;FOO_DRPC_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||||
<ExceptionHandling>false</ExceptionHandling>
|
<ExceptionHandling>false</ExceptionHandling>
|
||||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
|||||||
6
foo_drpc/secret.h
Normal file
6
foo_drpc/secret.h
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
#ifndef FOODRPC_SECRET_H_
|
||||||
|
#define FOODRPC_SECRET_H_
|
||||||
|
|
||||||
|
#define _FOODRPC_SECRED_APPLICATION_ID "FILL_ME_IN"
|
||||||
|
|
||||||
|
#endif
|
||||||
11
optional_images/Sources.txt
Normal file
11
optional_images/Sources.txt
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
logo.png:
|
||||||
|
Original: https://en.wikipedia.org/wiki/File:Foobar2000_logo_2014.png
|
||||||
|
Author: Florian Trendelenburg
|
||||||
|
License: Public Domain
|
||||||
|
Changes: Resized, borders changed
|
||||||
|
|
||||||
|
play.png, pause.png, stop.png:
|
||||||
|
Original: http://pluspng.com/png-24756.html
|
||||||
|
Author: Unlisted
|
||||||
|
License: Attribution
|
||||||
|
Changes: Split apart, resized, borders changed
|
||||||
BIN
optional_images/logo.png
Normal file
BIN
optional_images/logo.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 42 KiB |
BIN
optional_images/pause.png
Normal file
BIN
optional_images/pause.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 14 KiB |
BIN
optional_images/play.png
Normal file
BIN
optional_images/play.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 18 KiB |
BIN
optional_images/stop.png
Normal file
BIN
optional_images/stop.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 15 KiB |
Reference in New Issue
Block a user